andylyon
Mar 23, 10:12 AM
I'll definitely be trying out the search app!
macg4
Dec 6, 08:27 AM
$55 isnt bad when u compare that to what the orginal airport cards are going for :)
SuperJudge
Apr 7, 05:59 PM
In my life, I hope for the best and prepare for the worst. It has been my experience that a positive outlook on life is a pretty good determinant of one's success. Whether or not that extrapolates, I can't say for sure, but the hope for a better tomorrow is what gets me out of bed in the morning.
JsR
Aug 30, 06:19 AM
Other fellow Geordies...I like :D
fs454
Apr 18, 02:13 PM
It's beta software. It won't be like that when released.
alongston
Dec 27, 11:51 PM
I like this feature. It's helpful for business users who want to get back to messages quickly.
riscy
Jan 15, 08:28 AM
As someone in the educational field as well, I think this is pretty poor and near sighted of Apple or whoever has made the decision.
From a business perspective you are probably going to push more trade Apple's way as you are showing kids (future consumers) how great Macs are and why they are better than PCs. Also you are I assume using Macs in your school.
So you would think that as an educator with the "domino effect factor" (no doubt you will mention it to your students and show them the latest software/hardware), that in fact they would be rolling out the red carpet for you and courting you as if you are happy then you will spread the word - to how many future consumers??
It's not exactly rocket science, IMO.
From a business perspective you are probably going to push more trade Apple's way as you are showing kids (future consumers) how great Macs are and why they are better than PCs. Also you are I assume using Macs in your school.
So you would think that as an educator with the "domino effect factor" (no doubt you will mention it to your students and show them the latest software/hardware), that in fact they would be rolling out the red carpet for you and courting you as if you are happy then you will spread the word - to how many future consumers??
It's not exactly rocket science, IMO.
hellfire88
Jun 24, 10:20 AM
Like I said in the first PM/email I sent you, and my reply being the first in this thread, I'm ready to buy. Just need your paypal address. Please consider the iMac sold, thanks :)
nosen
Nov 10, 03:25 PM
As far as a great resource for Mac OS X (Panther) you should check out David Pogue's "Mac OS X The Missing Manual (Panther Edition)". It will tell you eveything you'd ever want to know about Mac OS X, and then some.
I agree, this book has gotten me out of hot water a time or two. I learn better by doing though, so when I switched a few years ago I just played around until I picked it up.
The best part about OSX is that it is so intuitive and very easy to learn. :)
I agree, this book has gotten me out of hot water a time or two. I learn better by doing though, so when I switched a few years ago I just played around until I picked it up.
The best part about OSX is that it is so intuitive and very easy to learn. :)
cbronfman
Apr 5, 06:15 PM
Download "Around Me." Wherever you are - it will list everything from gas, motels, Apple Store, hotels, movie theaters, pharmacies, supermarkets etc., using GPS.
Fandango for movies - what's playing around where you are.
Both are free.
Fandango for movies - what's playing around where you are.
Both are free.
nickculbertson
Apr 18, 10:00 AM
I can't say I ever experience that problem but I'd restart the computer and if that doesn't work you may need to reinstall xcode.
Nick
Nick
evil_santa
Mar 18, 05:32 PM
yep you need to clear your in and out if you want the entire timeline exported, right click on the timecode part of the time line ( where the number are ) and select "clear in & out"
robbieduncan
May 5, 03:19 PM
What does contentsOfDirectoryAtPath:error: return? If you add that to an NSMutableArray does that actually get you what you want? As an even less subtle hint does adding an NSArray to a NSMutableArray result in a NSMutableArray with all the objects from the NSArray or containing the NSArray which, in turn, contains the objects?
iYann
Oct 25, 01:58 PM
Oui, il y aura des T-shirts aux 500 premiers. Les T-shirts seront distribu�s a l'entr�e du magasin, pas aux caisses.
Y'a pas de lecteur de Macrumors a Montr�al ???
Y'a pas de lecteur de Macrumors a Montr�al ???
celticpride678
Feb 24, 02:17 PM
MacRumors Live is for events where live blogging takes place. I imagine it was just a mistake by one of the admins.
Sharewaredemon
Sep 13, 09:26 AM
Got me...
Have you tried looking up the movie credits for more info???
There are no credits it's in a trailer for a skateboard video, I ended up finding it, it's in my second post.
Have you tried looking up the movie credits for more info???
There are no credits it's in a trailer for a skateboard video, I ended up finding it, it's in my second post.
rezenclowd3
Oct 8, 01:20 AM
If your a good gamer, its about 200rpm faster than your right hand. ;)
SmilesLots
Apr 14, 05:05 PM
Which parts of the bundle did you install?
Tech Tool Pro
MacDVDripper Pro
Parallels 6.0.1xxx
DVD Remaster
A Better Finder Renamer
1 Password
MacUpdate Desktop
Removed or disabled:
Hands Off (problems)
App Tamer (problems)
Civilization
Tech Tool Pro
MacDVDripper Pro
Parallels 6.0.1xxx
DVD Remaster
A Better Finder Renamer
1 Password
MacUpdate Desktop
Removed or disabled:
Hands Off (problems)
App Tamer (problems)
Civilization
simsaladimbamba
Mar 13, 07:27 AM
The silver border around the screen is the indicator of the Anti-Glare option you chose.
Lucido
http://images.apple.com/euro/macbookpro/images/specs_display_17_20110224.png
Antiriflesso
http://www.apple.com/euro/macbookpro/images/specs_display_17_antiglare_020110224.png#antiglare
from Specifiche tecniche del modello da 17" (http://www.apple.com/it/macbookpro/specs-17inch.html)
Lucido
http://images.apple.com/euro/macbookpro/images/specs_display_17_20110224.png
Antiriflesso
http://www.apple.com/euro/macbookpro/images/specs_display_17_antiglare_020110224.png#antiglare
from Specifiche tecniche del modello da 17" (http://www.apple.com/it/macbookpro/specs-17inch.html)
mgmusicman94
Apr 22, 10:11 AM
About a year ago (I think), I had a game on my iPhone that I was in love with. I remember that on the home screen, the apps name was the "therefore" symbol (∴). I also remember that I had a hard time finding it before because of it's unusual name, being a math symbol that you can't search for in the app store. The game had these layers of sliders, each with a slot in them, and you had to tilt the phone to make the sliders move. Every other one would go opposite directions when you tilted it. The goal was to move those sliders so that a ball would go through each slot, and you wanted to go for as long as you can without the ball being pushed to the top of the screen. If anyone could tell me what this game is called, I would greatly appreciate it. Thanks.
jessica.
Dec 6, 05:09 PM
Have you checked the voyager? It looks rather nice.
ciTiger
Apr 14, 01:12 PM
4.0.1 gave me nothing but problems signing!
I'm staying with XCode 3.2.6!
I'm staying with XCode 3.2.6!
cheekyspanky
Sep 18, 12:45 PM
Just two for me, and both car magazines:
Auto Express and Test Drive
Auto Express and Test Drive
Detrius
Dec 7, 11:33 PM
Ah. Thanks for the explanation. I was trying to figure out why they would be doing this from the individual back to the servers.
I can see why this is such a screwy process. I guess I always thought (assumed) they were threading it but now that you mentioned it I see exactly what you mean.
One thing that doesn't quite make since to me though is why does it rely on networking if it's all local? I know this part must be true because I find that folding frequently crashes and/or becomes corrupted when I change networks.
It seems like this should also make it friendlier to other tasks being run on the system since it will be one multithreaded task possibly making it more flexible. I know right now I frequently have to pause folding or re-nice it if I plan on running any large streaming clients like Netflix.
This is all speculation, as I don't even run the program, but here goes: The only reason I can imagine they would use MPI at the client side as opposed to threading it is that they are already using MPI to communicate back with the main servers. If this is the case, it would be relatively easy (from a learning-curve point of view) to continue on toward using this to communicate at the client side. If you're a grad student who's never written anything multithreaded, it's easier to stick with what you know than to experiment with something new. Likewise, going the multiprocess w/MPI route, you don't have to worry about shared memory or mutexes, so it's easier for the noob programmer to implement. Otherwise, I see no tangible benefit for using MPI like this.
I wrote cluster software with lammpi before I ever began writing multithreaded apps. I can attest that the MPI route takes less brain power. The multithreading route may be simpler to code, but there's a lot more to think about. Even in the professional field, I was the only person at my previous company who was not afraid of multithreading.
I can see why this is such a screwy process. I guess I always thought (assumed) they were threading it but now that you mentioned it I see exactly what you mean.
One thing that doesn't quite make since to me though is why does it rely on networking if it's all local? I know this part must be true because I find that folding frequently crashes and/or becomes corrupted when I change networks.
It seems like this should also make it friendlier to other tasks being run on the system since it will be one multithreaded task possibly making it more flexible. I know right now I frequently have to pause folding or re-nice it if I plan on running any large streaming clients like Netflix.
This is all speculation, as I don't even run the program, but here goes: The only reason I can imagine they would use MPI at the client side as opposed to threading it is that they are already using MPI to communicate back with the main servers. If this is the case, it would be relatively easy (from a learning-curve point of view) to continue on toward using this to communicate at the client side. If you're a grad student who's never written anything multithreaded, it's easier to stick with what you know than to experiment with something new. Likewise, going the multiprocess w/MPI route, you don't have to worry about shared memory or mutexes, so it's easier for the noob programmer to implement. Otherwise, I see no tangible benefit for using MPI like this.
I wrote cluster software with lammpi before I ever began writing multithreaded apps. I can attest that the MPI route takes less brain power. The multithreading route may be simpler to code, but there's a lot more to think about. Even in the professional field, I was the only person at my previous company who was not afraid of multithreading.
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